1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
#include <string.h>
#include <assert.h>
#include "response.h"
enum {
STATE_INITIAL,
STATE_IDLE,
STATE_SYNC,
STATE_PING,
STATE_ACTIVE,
STATE_HALT,
};
int current_state = STATE_INITIAL;
int debug = false;
void todo() {
assert(0);
}
void handle_uci(ucicmd cmd) {
if (current_state == STATE_INITIAL) {
return handle_initial(cmd);
}
if (current_state == STATE_IDLE) {
return handle_idle(cmd);
}
if (current_state == STATE_SYNC) {
return handle_sync(cmd);
}
if (current_state == STATE_PING) {
return handle_ping(cmd);
}
if (current_state == STATE_ACTIVE) {
return handle_active(cmd);
}
return handle_halt(cmd);
}
void handle_initial(ucicmd cmd) {
if (cmd.empty || strcmp(cmd.root, "uci") != 0) return;
printf("uciok\n");
current_state = STATE_IDLE;
}
void handle_idle(ucicmd cmd) {
if (cmd.empty) return;
if (strcmp(cmd.root, "debug") == 0) {
debug = strcmp(ucicmd_get_arg(cmd, 0), "on") == 0;
} else if (strcmp(cmd.root, "setoption") == 0) {
} else if (strcmp(cmd.root, "ucinewgame") == 0) {
} else if (strcmp(cmd.root, "position") == 0) {
} else if (strcmp(cmd.root, "stop") == 0) {
} else if (strcmp(cmd.root, "quit") == 0) {
free(cmd.args);
exit(0);
} else if (strcmp(cmd.root, "isready") == 0) {
current_state = STATE_SYNC;
} else if (strcmp(cmd.root, "go") == 0) {
current_state = STATE_ACTIVE;
} else {
printf("Invalid command: %s\n", cmd.root);
}
}
void handle_sync(ucicmd cmd) {
// when i come up with some info to give:
// printf("info\n");
printf("readyok\n");
current_state = STATE_IDLE;
}
void handle_ping(ucicmd cmd) {
// when i come up with some info to give:
// printf("info\n");
//
// if (TODO) {
// printf("bestmove\n");
// current_state = STATE_IDLE;
// }
printf("readyok\n");
current_state = STATE_ACTIVE;
}
void handle_active(ucicmd cmd) {
if (cmd.empty) {
return;
}
// TODO: this section will call the engine to analysis
if (strcmp(cmd.root, "isready") == 0) {
current_state = STATE_PING;
} else if (strcmp(cmd.root, "stop") == 0) {
current_state = STATE_HALT;
} else {
printf("Invalid command: %s\n", cmd.root);
}
}
void handle_halt(ucicmd cmd) {
// when i come up with some info to give:
// printf("info\n");
printf("bestmove 0000\n"); // TODO: idk get it rn
current_state = STATE_IDLE;
}
|