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#define ENGINE_THREADS_INTERNAL
#include "engine/threads.h"
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>

void threads_init(struct threads *handler, size_t capacity) {
  // maybe this will be a speed up?
  // why am i micro optimizing here??????
  // idk i just watched the eskil steenberg video about UB
  memset(handler, 0, sizeof(*handler));

  handler->threads = malloc(sizeof(*handler->threads) * capacity);
  handler->args = malloc(sizeof(*handler->args) * capacity);
  handler->capacity = capacity;
  handler->count = 0;
  handler->running_count = 0;
  handler->engine_messages = NULL;
  handler->go_args = NULL;
  handler->position = NULL;
}

void threads_deinit(struct threads *handler) {
  assert(handler->running_count == 0);
  free(handler->threads);
  free(handler->args);
}

void threads_reserve(struct threads *handler, size_t capacity) {
  if (handler->capacity >= capacity) return;

  handler->threads = realloc(
    handler->threads,
    sizeof(*handler->threads) * capacity
  );
  handler->args = realloc(
    handler->args,
    sizeof(*handler->args) * capacity
  );
  handler->capacity = capacity;
}

void threads_go(struct threads *handler) {
  int running_count = handler->running_count;
  for (int i = 0; i < running_count; i++) {
    __threads_args_init(handler->args + i, handler, i);
    pthread_create(
      handler->threads + i,
      NULL,
      engine_thread,
      handler->args + i
    );
  }
}

bool threads_go_loop(struct threads *handler) {
  // idk maybe do something while waiting for calculations to flow in
}

bool threads_all_done(struct threads *handler) {
  int running_count = handler->running_count;
  assert(running_count > 0);
  for (int i = 0; i < running_count; i++) {
    if (atomic_load(&handler->args[i].finished) == 1) continue;
    return false;
  }
  return true;
}

void threads_cleanup(struct threads *handler) {
  int running_count = handler->running_count;
  for (int i = 0; i < running_count; i++) {
    __threads_args_init(handler->args + i, handler, i);
    pthread_cancel(handler->threads[i]);
  }
  handler->running_count = 0;
}

void __threads_args_init(
  struct thread_args* args,
  struct threads *handler,
  int i
) {
  atomic_init(&args->stop, 0);
  atomic_init(&args->finished, 0);
  args->id = i;
  args->position = handler->position;
  args->go_args = handler->go_args;
  args->message = handler->engine_messages->data[i];
}