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#ifndef BITBOARD_H
#define BITBOARD_H
#include "ints.h"
typedef u64 bitboard_t;
enum {
WHITE_KING,
WHITE_QUEEN,
WHITE_ROOK,
WHITE_BISHOP,
WHITE_KNIGHT,
WHITE_PAWN,
BLACK_KING,
BLACK_QUEEN,
BLACK_ROOK,
BLACK_BISHOP,
BLACK_KNIGHT,
BLACK_PAWN,
PIECE_TYPE_COUNT,
};
enum {
WHITE_SHORT_CASTLE,
WHITE_LONG_CASTLE,
BLACK_SHORT_CASTLE,
BLACK_LONG_CASTLE,
};
typedef struct {
bitboard_t bitboards[PIECE_TYPE_COUNT];
u8 castling;
} position;
position starting_position();
#endif // !BITBOARD_H
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