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-rw-r--r--src/engine/moves/rook.c77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/engine/moves/rook.c b/src/engine/moves/rook.c
new file mode 100644
index 0000000..c5867d5
--- /dev/null
+++ b/src/engine/moves/rook.c
@@ -0,0 +1,77 @@
+#include "../moves.h"
+
+void __forloop_rook_moves_gen(
+ moves_t* moves,
+ bitboard_t friendly_type,
+ bitboard_t friendly_pieces,
+ bitboard_t enemy_pieces
+) {
+ while (friendly_type) {
+ int from = __builtin_ctzll(friendly_type);
+ friendly_type &= friendly_type - 1;
+
+ int og_rank = from / 8; // range: [0, 7]
+ int og_file = from % 8; // range: [0, 7]
+ int rank = og_rank + 1, file = og_file, index = rank * 8 + file;
+
+
+ while (rank < 8 && !occupied_by(friendly_pieces, index)) {
+ add_move(moves, from, index);
+ if (occupied_by(enemy_pieces, index)) {
+ break;
+ }
+ index = ++rank * 8 + file;
+ }
+
+ rank = og_rank - 1, file = og_file, index = rank * 8 + file;
+ while (rank >= 0 && !occupied_by(friendly_pieces, index)) {
+ add_move(moves, from, index);
+ if (occupied_by(enemy_pieces, index)) {
+ break;
+ }
+ index = --rank * 8 + file;
+ }
+
+ rank = og_rank, file = og_file + 1, index = rank * 8 + file;
+ while (file < 8 && !occupied_by(friendly_pieces, index)) {
+ add_move(moves, from, index);
+ if (occupied_by(enemy_pieces, index)) {
+ break;
+ }
+ index = rank * 8 + ++file;
+ }
+
+ rank = og_rank, file = og_file - 1, index = rank * 8 + file;
+ while (file >= 0 && !occupied_by(friendly_pieces, index)) {
+ add_move(moves, from, index);
+ if (occupied_by(enemy_pieces, index)) {
+ break;
+ }
+ index = rank * 8 + --file;
+ }
+ }
+}
+
+void get_rook_moves(moves_t* moves, position_t position) {
+ assert_valid_position(position);
+
+ bitboard_t friendly_rooks;
+ bitboard_t friendly_pieces;
+ bitboard_t enemy_pieces;
+ if (position.turn == WHITE_TURN) {
+ friendly_pieces = whites(position);
+ enemy_pieces = blacks(position);
+ friendly_rooks = position.bitboards[WHITE_ROOK];
+ } else {
+ friendly_pieces = blacks(position);
+ enemy_pieces = whites(position);
+ friendly_rooks = position.bitboards[BLACK_ROOK];
+ }
+
+ __forloop_rook_moves_gen(
+ moves,
+ friendly_rooks,
+ friendly_pieces,
+ enemy_pieces
+ );
+}