diff options
| author | Aargh Rai <aargh.rai+git@gmail.com> | 2026-07-10 16:01:57 +0530 |
|---|---|---|
| committer | Aargh Rai <aargh.rai+git@gmail.com> | 2026-07-10 16:01:57 +0530 |
| commit | a14da2fe3864712dab4e7c4cfb5c323026d668de (patch) | |
| tree | 418c8c8ff44a611cbe1c1269b10926527046e232 /src/engine | |
| parent | 2761f8a533e2b025f209222a1e4ec70b91c7e8ee (diff) | |
moving header files to include directory & moving resources in it's own directory
i know currently there is race condition, but the code is getting too
messy, i will continue to this after i make a vis tool to analyse how i
should split up files & stuff
the code rn needs intense restructing for it to make any more progress
Diffstat (limited to 'src/engine')
| -rw-r--r-- | src/engine/moves.c | 4 | ||||
| -rw-r--r-- | src/engine/moves.h | 81 | ||||
| -rw-r--r-- | src/engine/moves/bishop.c | 2 | ||||
| -rw-r--r-- | src/engine/moves/king.c | 2 | ||||
| -rw-r--r-- | src/engine/moves/knight.c | 2 | ||||
| -rw-r--r-- | src/engine/moves/pawn.c | 2 | ||||
| -rw-r--r-- | src/engine/moves/queen.c | 2 | ||||
| -rw-r--r-- | src/engine/moves/rook.c | 2 | ||||
| -rw-r--r-- | src/engine/moves/vec.c | 2 |
9 files changed, 10 insertions, 89 deletions
diff --git a/src/engine/moves.c b/src/engine/moves.c index 797e770..56bb47d 100644 --- a/src/engine/moves.c +++ b/src/engine/moves.c @@ -1,5 +1,6 @@ #include "moves.h" -#include "../bitboard.h" +#include "bitboard.h" + #include "moves/vec.c" #include "moves/king.c" #include "moves/knight.c" @@ -7,6 +8,7 @@ #include "moves/rook.c" #include "moves/bishop.c" #include "moves/queen.c" + #include <assert.h> void get_moves(moves_t* moves, position_t position) { diff --git a/src/engine/moves.h b/src/engine/moves.h deleted file mode 100644 index 86c4844..0000000 --- a/src/engine/moves.h +++ /dev/null @@ -1,81 +0,0 @@ -#ifndef MOVES_H -#define MOVES_H - -#include "../ints.h" -#include "../bitboard.h" - -typedef u8 square_t; - -// think about the chess move notation -// e4, Nf6, Qh3+, Qe1#, a8=Q, i need to store the information needed to -// recreate this in move_t -enum { - MOVE_CAPTURE = 1, - MOVE_SHORT_CASTLE = 1 << 1, - MOVE_LONG_CASTLE = 1 << 2, - - // technically these promotation flags can be compressed to only use 2 bits.. - MOVE_PROMOTE_Q = 1 << 3, // 1 << 5 - MOVE_PROMOTE_R = 1 << 4, // 2 << 5 - MOVE_PROMOTE_B = 1 << 5, // 3 << 5 - MOVE_PROMOTE_N = 1 << 6, // 4 << 5 ? nvm it uses 3 - MOVE_EN_PASSANT = 1 << 7, - MOVE_CHECK = 1 << 8, -}; - -typedef struct { - square_t from; - square_t to; - u16 flags; -} move_t; -void position_make_move(position_t* position, move_t* move); - -typedef struct { - move_t* moves; - u32 length; - u32 capacity; -} moves_t; - -moves_t moves_init(); -moves_t moves_init_wcapacity(u32 capacity); -moves_t moves_empty(); - -struct add_move_params { - u16 flags; -}; -#define add_move(moves, from, to, ...) _add_move(\ - moves, \ - from, \ - to, \ - (struct add_move_params) { .flags = 0, __VA_ARGS__ }\ -) -void _add_move( - moves_t* moves, - square_t from, - square_t to, - struct add_move_params params -); - -void get_pawn_moves(moves_t* moves, position_t position); -void get_knight_moves(moves_t* moves, position_t position); -void get_king_moves(moves_t* moves, position_t position); -void get_rook_moves(moves_t* moves, position_t position); -void get_bishop_moves(moves_t* moves, position_t position); -void get_queen_moves(moves_t* moves, position_t position); - -void get_moves(moves_t* moves, position_t position); - -void __forloop_rook_moves_gen( - moves_t* moves, - bitboard_t friendly_type, - bitboard_t friendly_pieces, - bitboard_t enemy_pieces -); -void __forloop_bishop_moves_gen( - moves_t* moves, - bitboard_t friendly_type, - bitboard_t friendly_pieces, - bitboard_t enemy_pieces -); - -#endif // !MOVES_H diff --git a/src/engine/moves/bishop.c b/src/engine/moves/bishop.c index c51d405..b69be57 100644 --- a/src/engine/moves/bishop.c +++ b/src/engine/moves/bishop.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" void __forloop_bishop_moves_gen( moves_t* moves, diff --git a/src/engine/moves/king.c b/src/engine/moves/king.c index e954ae5..1775e7f 100644 --- a/src/engine/moves/king.c +++ b/src/engine/moves/king.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" #include <stdio.h> void get_king_moves(moves_t* moves, position_t position) { diff --git a/src/engine/moves/knight.c b/src/engine/moves/knight.c index 20d072f..e7615f0 100644 --- a/src/engine/moves/knight.c +++ b/src/engine/moves/knight.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" bitboard_t knight_moves[64] = { 132096ULL, diff --git a/src/engine/moves/pawn.c b/src/engine/moves/pawn.c index 0b8993f..d9757f4 100644 --- a/src/engine/moves/pawn.c +++ b/src/engine/moves/pawn.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" #define add_promote_moves(other_flags) \ add_move(moves, from, to, .flags = other_flags | MOVE_PROMOTE_Q); \ diff --git a/src/engine/moves/queen.c b/src/engine/moves/queen.c index 9e6e5c4..bdf96fc 100644 --- a/src/engine/moves/queen.c +++ b/src/engine/moves/queen.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" void get_queen_moves(moves_t* moves, position_t position) { assert_valid_position(position); diff --git a/src/engine/moves/rook.c b/src/engine/moves/rook.c index dfd9c32..3e0ac95 100644 --- a/src/engine/moves/rook.c +++ b/src/engine/moves/rook.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" void __forloop_rook_moves_gen( moves_t* moves, diff --git a/src/engine/moves/vec.c b/src/engine/moves/vec.c index 6a5f3c6..9ded70d 100644 --- a/src/engine/moves/vec.c +++ b/src/engine/moves/vec.c @@ -1,4 +1,4 @@ -#include "../moves.h" +#include "moves.h" #include <assert.h> #include <stdlib.h> |
