1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
# Refer to https://wiki.hyprland.org/Configuring/Variables/
# https://wiki.hyprland.org/Configuring/Variables/#general
general {
gaps_in = 0
gaps_out = 0
border_size = 2
col.active_border = $lavender $flamingo 45deg
col.inactive_border = $surface2
resize_on_border = false
allow_tearing = false
layout = dwindle
}
# https://wiki.hyprland.org/Configuring/Variables/#decoration
decoration {
rounding = 0
rounding_power = 2
active_opacity = 1.0
inactive_opacity = 1.0
shadow {
enabled = true
range = 4
render_power = 3
color = $crust
}
# https://wiki.hyprland.org/Configuring/Variables/#blur
blur {
enabled = true
size = 3
passes = 1
vibrancy = 0.1696
}
}
# https://wiki.hyprland.org/Configuring/Variables/#animations
animations {
enabled = yes, please :)
bezier = easeOutQuint,0.23,1,0.32,1
bezier = easeInOutCubic,0.65,0.05,0.36,1
bezier = linear,0,0,1,1
bezier = almostLinear,0.5,0.5,0.75,1.0
bezier = quick,0.15,0,0.1,1
animation = global, 1, 10, default
animation = border, 1, 5.39, easeOutQuint
animation = windows, 1, 4.79, easeOutQuint
animation = windowsIn, 1, 4.1, easeOutQuint, popin 87%
animation = windowsOut, 1, 1.49, linear, popin 87%
animation = fadeIn, 1, 1.73, almostLinear
animation = fadeOut, 1, 1.46, almostLinear
animation = fade, 1, 3.03, quick
animation = layers, 1, 3.81, easeOutQuint
animation = layersIn, 1, 4, easeOutQuint, fade
animation = layersOut, 1, 1.5, linear, fade
animation = fadeLayersIn, 1, 1.79, almostLinear
animation = fadeLayersOut, 1, 1.39, almostLinear
animation = workspaces, 1, 1.94, almostLinear, fade
animation = workspacesIn, 1, 1.21, almostLinear, fade
animation = workspacesOut, 1, 1.94, almostLinear, fade
}
# Ref https://wiki.hyprland.org/Configuring/Workspace-Rules/
# "Smart gaps" / "No gaps when only"
# uncomment all if you wish to use that.
# workspace = w[tv1], gapsout:0, gapsin:0
# workspace = f[1], gapsout:0, gapsin:0
# windowrule = bordersize 0, floating:0, onworkspace:w[tv1]
# windowrule = rounding 0, floating:0, onworkspace:w[tv1]
# windowrule = bordersize 0, floating:0, onworkspace:f[1]
# windowrule = rounding 0, floating:0, onworkspace:f[1]
|