| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-18 | zobrist hashing | Aargh Rai | |
| 2026-07-18 | fixed moved gen & adding messages on asserts | Aargh Rai | |
| 2026-07-18 | fixed pawn gen, onto the next perf | Aargh Rai | |
| 2026-07-18 | magic bitboards via AI | Aargh Rai | |
| 2026-07-16 | starting pos, move count, test pass | Aargh Rai | |
| 2026-07-13 | restructed all the files + uci done now | Aargh Rai | |
| also broke the symbol analyser in the process, i didn't help much, i had to pull out the pen & paper, but it made a cool graph never the less multithreading was a pain! but it got it in the end fixed the structs naming convention, if it's used outside by other files, it's typedeffed, otherwise it's not fixed the recursive imports issued i had in go_args*, where i was casting it to void* in uci to make it work now response.c doesn't deal with ipc, really happy with that change now every single thing has its own responsibility | |||
| 2026-07-10 | moving header files to include directory & moving resources in it's own ↵ | Aargh Rai | |
| directory i know currently there is race condition, but the code is getting too messy, i will continue to this after i make a vis tool to analyse how i should split up files & stuff the code rn needs intense restructing for it to make any more progress | |||
| 2026-07-07 | thread spawning from the uci settings & best move & ponder is now sent | Aargh Rai | |
| uci setup is ALMOST done, i can sense it | |||
| 2026-07-07 | engine can now send updates to uci | Aargh Rai | |
| 2026-07-06 | removed unnescessary stuff + ipc with shared memory + somehow the build is ↵ | Aargh Rai | |
| faster? | |||
| 2026-07-05 | all in on uci | Aargh Rai | |
| the old server.c & log.c is gonna be removed soon | |||
| 2026-07-04 | the setoption now changes state | Aargh Rai | |
| i can now finally start working on how the non existant engine will interact with uci | |||
| 2026-07-04 | uci state exists & options are printed on uci init | Aargh Rai | |
| 2026-07-04 | actually nothing | Aargh Rai | |
| 2026-06-19 | license & uci | Aargh Rai | |
| 2026-06-02 | added move flags | Aargh Rai | |
| will try stockfish later dw | |||
| 2026-06-01 | reconnect button | Aargh Rai | |
| 2026-06-01 | fixed knight + fixed comms | Aargh Rai | |
| 2026-06-01 | handling recv better & sending smaller packs so i don't need to handle more ↵ | Aargh Rai | |
| conditions | |||
| 2026-05-31 | only valid moves here + piece captures | Aargh Rai | |
| 2026-05-31 | communicating fens from frontends & fixing load_fen | Aargh Rai | |
| 2026-05-31 | replaced asserts with test failures | Aargh Rai | |
| 2026-05-31 | CC in build.c & fen strings | Aargh Rai | |
| 2026-05-29 | sped up the startup time by removing sleep(), and adding system of log modules | Aargh Rai | |
| 2026-05-29 | log levels | Aargh Rai | |
| 2026-05-29 | crazy working logging system, we are back to where we were yesterday, just ↵ | Aargh Rai | |
| with logs | |||
| 2026-05-29 | logging system works | Aargh Rai | |
| 2026-05-28 | now multiple connections are actually handled | Aargh Rai | |
| 2026-05-28 | the moves now make it to the frontend | Aargh Rai | |
| i know the issue which exists, where the server can't handle the request if i reload the page | |||
| 2026-05-27 | restructing | Aargh Rai | |
| 2026-05-27 | main.c message reached JS | Aargh Rai | |
| 2026-05-27 | went through all, but comms is working | Aargh Rai | |
| 2026-05-27 | server.c | Aargh Rai | |
| 2026-05-26 | adding move marker | Aargh Rai | |
| 2026-05-26 | bishop & queen | Aargh Rai | |
| 2026-05-26 | rook moves | Aargh Rai | |
| 2026-05-25 | find tests before compilation | Aargh Rai | |
| 2026-05-25 | coming up with a testing setup | Aargh Rai | |
| 2026-05-22 | a simpler build setup | Aargh Rai | |
| 2026-02-25 | king DONE | Aargh Rai | |
| 2026-02-25 | knights DONE? | Aargh Rai | |
| 2026-02-25 | pawns DONEEE | Aargh Rai | |
| 2026-02-25 | GOOGLE EN PASSANT | Aargh Rai | |
| 2026-02-25 | board.html + moveable pieces & bitboard updates | Aargh Rai | |
| 2026-02-24 | pawn forward movement works? | Aargh Rai | |
| 2026-02-20 | some moves dynamic array setup & starting position | Aargh Rai | |
| 2026-02-20 | hello world | Aargh Rai | |
