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<title>gacrux/src/ipc.c, branch master</title>
<subtitle>A UCI compatible chess engine in C

</subtitle>
<id>https://git.aarghrai.com/gacrux/atom?h=master</id>
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<updated>2026-07-13T16:28:18+00:00</updated>
<entry>
<title>restructed all the files + uci done now</title>
<updated>2026-07-13T16:28:18+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-07-13T16:28:18+00:00</published>
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<id>urn:sha1:f8c0dc54e36cc201c657aa12e5a22029b092e1bc</id>
<content type='text'>
also broke the symbol analyser in the process, i didn't help much, i had
to pull out the pen &amp; paper, but it made a cool graph never the less

multithreading was a pain! but it got it in the end

fixed the structs naming convention, if it's used outside by other
files, it's typedeffed, otherwise it's not

fixed the recursive imports issued i had in go_args*, where i was
casting it to void* in uci to make it work

now response.c doesn't deal with ipc, really happy with that change
now every single thing has its own responsibility
</content>
</entry>
<entry>
<title>moving header files to include directory &amp; moving resources in it's own directory</title>
<updated>2026-07-10T10:31:57+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-07-10T10:31:57+00:00</published>
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<id>urn:sha1:a14da2fe3864712dab4e7c4cfb5c323026d668de</id>
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i know currently there is race condition, but the code is getting too
messy, i will continue to this after i make a vis tool to analyse how i
should split up files &amp; stuff

the code rn needs intense restructing for it to make any more progress
</content>
</entry>
<entry>
<title>engine can now send updates to uci</title>
<updated>2026-07-07T09:00:21+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-07-07T09:00:21+00:00</published>
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<id>urn:sha1:965bf81879b22a25fd9b0d17ce6defd3d51c6173</id>
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</content>
</entry>
<entry>
<title>removed unnescessary stuff + ipc with shared memory + somehow the build is faster?</title>
<updated>2026-07-06T18:09:55+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-07-06T18:09:55+00:00</published>
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<id>urn:sha1:3c540db464f4034d0a393b076c79a26851f68f47</id>
<content type='text'>
</content>
</entry>
<entry>
<title>all in on uci</title>
<updated>2026-07-05T18:25:45+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-07-05T18:25:45+00:00</published>
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<id>urn:sha1:1876294f217d7faa2a07dbaaaab82d142ce42803</id>
<content type='text'>
the old server.c &amp; log.c is gonna be removed soon
</content>
</entry>
<entry>
<title>crazy working logging system, we are back to where we were yesterday, just with logs</title>
<updated>2026-05-29T08:27:07+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-05-29T08:27:07+00:00</published>
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</content>
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<entry>
<title>the moves now make it to the frontend</title>
<updated>2026-05-27T18:39:50+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-05-27T18:39:50+00:00</published>
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<content type='text'>
i know the issue which exists, where the server can't handle the request
if i reload the page
</content>
</entry>
<entry>
<title>main.c message reached JS</title>
<updated>2026-05-27T12:12:51+00:00</updated>
<author>
<name>Aargh Rai</name>
<email>aargh.rai+git@gmail.com</email>
</author>
<published>2026-05-27T12:12:51+00:00</published>
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