# Refer to https://wiki.hyprland.org/Configuring/Variables/ # https://wiki.hyprland.org/Configuring/Variables/#general general { gaps_in = 0 gaps_out = 0 border_size = 2 col.active_border = $lavender $flamingo 45deg col.inactive_border = $surface2 resize_on_border = false allow_tearing = false layout = dwindle } # https://wiki.hyprland.org/Configuring/Variables/#decoration decoration { rounding = 0 rounding_power = 2 active_opacity = 1.0 inactive_opacity = 1.0 shadow { enabled = true range = 4 render_power = 3 color = $crust } # https://wiki.hyprland.org/Configuring/Variables/#blur blur { enabled = true size = 3 passes = 1 vibrancy = 0.1696 } } # https://wiki.hyprland.org/Configuring/Variables/#animations animations { enabled = yes, please :) bezier = easeOutQuint,0.23,1,0.32,1 bezier = easeInOutCubic,0.65,0.05,0.36,1 bezier = linear,0,0,1,1 bezier = almostLinear,0.5,0.5,0.75,1.0 bezier = quick,0.15,0,0.1,1 animation = global, 1, 10, default animation = border, 1, 5.39, easeOutQuint animation = windows, 1, 4.79, easeOutQuint animation = windowsIn, 1, 4.1, easeOutQuint, popin 87% animation = windowsOut, 1, 1.49, linear, popin 87% animation = fadeIn, 1, 1.73, almostLinear animation = fadeOut, 1, 1.46, almostLinear animation = fade, 1, 3.03, quick animation = layers, 1, 3.81, easeOutQuint animation = layersIn, 1, 4, easeOutQuint, fade animation = layersOut, 1, 1.5, linear, fade animation = fadeLayersIn, 1, 1.79, almostLinear animation = fadeLayersOut, 1, 1.39, almostLinear animation = workspaces, 1, 1.94, almostLinear, fade animation = workspacesIn, 1, 1.21, almostLinear, fade animation = workspacesOut, 1, 1.94, almostLinear, fade } # Ref https://wiki.hyprland.org/Configuring/Workspace-Rules/ # "Smart gaps" / "No gaps when only" # uncomment all if you wish to use that. # workspace = w[tv1], gapsout:0, gapsin:0 # workspace = f[1], gapsout:0, gapsin:0 # windowrule = bordersize 0, floating:0, onworkspace:w[tv1] # windowrule = rounding 0, floating:0, onworkspace:w[tv1] # windowrule = bordersize 0, floating:0, onworkspace:f[1] # windowrule = rounding 0, floating:0, onworkspace:f[1]